Metabasalt1 wrote:As the age is generated does the player have to give a name to the generated age? How is the issue of sequence prefix numbers handled? Does Tahwah handle that, or does the player have to specify a number?
The current implementation just overwrites the old age files. For this reason there is also a problem when the age data files are being replaced while there still are people in the generated age. (Well, the problem actually appears when people with the new data join the ones with the old data.)
Since it would be nice to have some kind of "Tahwah archive" somewhere in the future (I mean something that saves ages that were created in Tahwah), I've already thought of a system that circumvents the sequence prefix number problem... the main idea is a tighter connection between the data server and the game server. I'll have look into this when I'm back from vacation.