Ok, I'll check these damn responders.
I noticed too that Gahreesen seemed to take more time to load after the addition. I first attributed it to my bad Internet connection...
Strange, the more I look at the Wall, the more objects I find using wrong netForce and all that. I think checking the WHOLE file again to remove useless messages wouldn't be a loss of time. Maybe I'll try doing what you said and make as many objects and responders run locally. Not even to speak about some PtClimbingWallMsg that are send by every client, while one should be enough.
Charura wrote:Drat

I wanted to try the wall.
Don't bother with this... blockers are still crashing Uru... Will have to find why.
EDIT:
Diafero wrote:In Gahreesen, after the update, the client send hundreds of plNotifyMsgs to the server. It seems almost all of them are related to objects called "(s,n)PanelResponder_<number>". Sirius, are these messages really necessary, all of them?
Exactly 171*2=342 for the blockers. OnServerInitComplete asks to reset the panels, and these responders are not fastforwarded and are netforced. Most of the responders in OnServerInitComplete are not fastforwarded anyway. I think I'll update a lot of objects, it seems more and more messy.