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Re: How to play URU in DI Shard for dummies

PostPosted: Sun Mar 13, 2011 11:50 pm
by Inugami_Eishin
I've come to that age before in single player but haven't messed around too much,saving the mystery for another time,possibly to play with a friend together.That's why I don't really know what's to be expected,really ^^;

I've also observed these differences from my first single-play though:

Single Player:
-The current was there when I first got to the age.I had to jump from very far to make it to the "lighthouse" (or watch tower).In DI,there was no current at first and I could easily get to the lighthouse.

-I also remember there was no door for the lighthouse in SP,but there was a pattern similiar to the one in the Watcher's Sanctuary.On DI,I can enter the lighthouse but couldn't find the pattern.

-Lastly,when I linked back to the age it put me to the backside of the "castles".I hadn't found this place before in SP so I cannot compare.



Shock: Could it be that I needed to reset the age!? O_O

Re: How to play URU in DI Shard for dummies

PostPosted: Mon Mar 14, 2011 4:08 pm
by nathan2055
Inugami_Eishin wrote:I've come to that age before in single player but haven't messed around too much,saving the mystery for another time,possibly to play with a friend together.That's why I don't really know what's to be expected,really ^^;

I've also observed these differences from my first single-play though:

Single Player:
-The current was there when I first got to the age.I had to jump from very far to make it to the "lighthouse" (or watch tower).In DI,there was no current at first and I could easily get to the lighthouse.

-I also remember there was no door for the lighthouse in SP,but there was a pattern similiar to the one in the Watcher's Sanctuary.On DI,I can enter the lighthouse but couldn't find the pattern.

-Lastly,when I linked back to the age it put me to the backside of the "castles".I hadn't found this place before in SP so I cannot compare.



Shock: Could it be that I needed to reset the age!? O_O

Hmm, that's odd. Did you link into the control room area:
A picture from the GoG - Show Spoiler

Re: How to play URU in DI Shard for dummies

PostPosted: Tue Mar 15, 2011 2:00 pm
by Inugami_Eishin
nathan2055 wrote:Hmm, that's odd. Did you link into the control room area:
A picture from the GoG - Show Spoiler


Yes,that's where I linked to.From the book in my relto shelf.Without doing anything at the age at all.

Also,the book in Ahnonay Cathedral cycles me through the speheres 1,2 and 3.As far as I know,(I read the walkthrough sadly,to get a grasp of what's going on) you can proceed to Sphere 2 only after you've "cleared" sphere 1.

About the lighthouse,I found the pattern,the one I said that wasn't there before.My bad.
But still the door is open.It's supposed to be shut,right?

Re: How to play URU in DI Shard for dummies

PostPosted: Tue Mar 15, 2011 3:06 pm
by nathan2055
Inugami_Eishin wrote:
nathan2055 wrote:Hmm, that's odd. Did you link into the control room area:
A picture from the GoG - Show Spoiler


Yes,that's where I linked to.From the book in my relto shelf.Without doing anything at the age at all.

Also,the book in Ahnonay Cathedral cycles me through the speheres 1,2 and 3.As far as I know,(I read the walkthrough sadly,to get a grasp of what's going on) you can proceed to Sphere 2 only after you've "cleared" sphere 1.

About the lighthouse,I found the pattern,the one I said that wasn't there before.My bad.
But still the door is open.It's supposed to be shut,right?

Yes, it is. I would recommend moving this to a new topic, as it is obviously a bug.

Re: How to play URU in DI Shard for dummies

PostPosted: Wed Mar 16, 2011 3:01 am
by Luna
While I think a new topic might be clearer I am not sure whether it is a bug, Diafero said earlier int he thread that he had disabled the quabs as they were being buggy.

Re: How to play URU in DI Shard for dummies

PostPosted: Wed Mar 16, 2011 9:45 am
by nathan2055
Luna wrote:While I think a new topic might be clearer I am not sure whether it is a bug, Diafero said earlier int he thread that he had disabled the quabs as they were being buggy.

Well, remember that there was also the bug where they managed to reach the control room without clearing the first section of the Age (i.e. quabs, crystals, first few cloths, etc.).

Re: How to play URU in DI Shard for dummies

PostPosted: Thu Mar 17, 2011 2:13 am
by kaelisebonrai
nathan2055 wrote:
Luna wrote:While I think a new topic might be clearer I am not sure whether it is a bug, Diafero said earlier int he thread that he had disabled the quabs as they were being buggy.

Well, remember that there was also the bug where they managed to reach the control room without clearing the first section of the Age (i.e. quabs, crystals, first few cloths, etc.).


Ahnonay is Public on DI, just so you know.

So, if they ended up in Sphere 04 without doing anything, that is indeed possible. Lets wait for 'fero to say something before definitively saying "it is a bug", could just be a difference in implementation on DI. =)

Re: How to play URU in DI Shard for dummies

PostPosted: Thu Mar 17, 2011 7:54 am
by diafero
See other thread - it's not a bug, it's a feature :)

Re: How to play URU in DI Shard for dummies

PostPosted: Wed Mar 23, 2011 8:57 pm
by Annabelle
Since Ahnonay Spheres (1 to 4) are public ages on Deep Island, every changes made by Explorer X while Explorer Y is linking in and out of Ahnonay Cathedral, will affect Explorer Y.

I could also add that if Explorer X and Explorer Y are playing and messing one other own progress, I can easily take control over Ahnonay by messing with both your progress since I have a wild card in my hand, I can easily take control over Ahnonay, a skydiver knowledge from back in MOULa :lol: :lol: :lol: .

Re: How to play URU in DI Shard for dummies

PostPosted: Wed Mar 23, 2011 9:03 pm
by Ehren
If we all own the same Ahnonay, I don't see how you can "take it over"?