Hi Annabelle !
Sorry for answering so late... Didn't see this.
This can't be done for DI, as the summary files are controlled by "urustarter-checksums.txt", "whitelist.txt" and "whitelist-checksums.txt". These three files are updated each times you start DI. It seems you can't modify your DI install yourself, I already tested almost every ways to do it
. Only the admin can decide of what can be added or not, and I guess this spawn point is not the priority.
However, it is easy for the offline CC.
You can try one of these two ways:
- open PrpExplorer, go to "Neighborhood/nb01/SceneObject" and delete "LinkInPointBevinDummy". Then, open Neighborhood.sum with PlasmaShop, and use Auto-Build Sumfile. Save it, and the spawn point won't be useable.
- if you already know well how to use the "Export all as single PRP" in Blender, then you can try to add a plane, scale it, and grab it to coordinates:
X: 254.6
Y: -957.7
Z: 2.6
After that, you must make it an invisible collider and export as a single PRP. But adding a prp to an Age just to have a little collider is not really the best solution. Another one is to add the plane directly in the "nb01" PRP file, but it is longer to do.
About the spawnpoints, I guess you saw there was another strange one. It is just behind a window, with a walkable surface (and even a camera region). The spawnpoint is called "SpeechAptLinkIn". Don't know why it is here...