Ainia wrote:...I'd always found the combo lock rather non-intuitive myself. I'm wondering if your puzzle box could be used to the same effect as the Riven classroom game, providing clues about the combo lock symbol meanings (or somesuch). For instance, perhaps the correct symbol combo spells something?
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Hmm, that's a thought. It would require deciding on a new location for the box, that is reachable before the code-locked door, and figuring out a way to make it a learning tool, without needing a learning tool to understand the learning tool, but I'll certainly keep it in mind. :)
I could fall back on the tried and tested Note/Journal formula, to hint the combination, even though it is rather overdone... Leave a notepad with some scribbles on in the lab perhaps, outlining somebody's quest to figure out the code... Maybe have the bottom of the page torn off and make it obvious it held the completed code -- could have made for a traditional pencil-rubbing puzzle, had URU been an inventory-based game. :7
Calena wrote:...drop down that rock chute and that "Poof!" thing happens...
Little bit of trivia: As may be obvious, the poof sound is the simple product of blowing into the microphone, as is the bang the stone door makes when it falls - the latter has "a bit" of digital reverb added, though. :9
The "drum" that follows, however, is a just palm slapping a small metal staircase inside a wind turbine pylon (if you listen, knowing what you hear, you can hear traffic go by, outside), so its reverb is 100% natural. :) (The horrible tummy-ache wailing, that was there briefly, was taken at the same time, whilst taking a rest halfway up the ladder in the pylon. :P)
Calena wrote:...run, run, run...
There was a worry about how much hate there would be, from players who'd run all the way up the first tower and then all the way down again, on its less protruding helix, only to discover that they need to climb down and power the lift before it can be used, and then do the cork screw all over again. :P
Rarely have trouble with griefers myself; prefer solitary playing in general. :7