I've been out of the loop for a little while, so unfortunately I'm coming a bit late to this one, which I just stumbled across earlier today. After having completed the age I am extremely impressed, especially with the puzzle implementation, sound effect integration, and visual design. As with denDwaler's previous age, Turtle Isle, there are places in this age that rival Cyan quality. I especially liked the fact that
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the door keys were all different kinds of objects.
The only thing I would mention is that it's a bit too easy to accidentally activate two reset buttons.
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The small statuette in the East room with the light on it, which resets all of the door keys, and the "off" lever for the bells in the basement, which locks the bells back into place, meaning you have to go all the way back up to the Northwest bell tower to unlock them. I did see the note on the East room door, but it was a bit vague, and I didn't put together what it referred to until it was too late.
But those things are minuscule compared to the positives for this age. Well done sir.