- Jo’nae Hood Show Spoiler
On the 9th expedition of the Fan Ages Touring Club, we finally visited the town immersed in a green fog: Jo’nae Hood, by Jonnee, first released in December 2006. See Minasunda’s video!
The link-in point is the dead end of a corridor. The other end goes in two directions: the main path on the left leads to two sets of slippery stone pillars, one with planks one without, and to the D’raen district, where an important room is hidden.
The (somewhat hidden) right path leads to the G’shen district, with the Plaza, linked to the Cathedral, the Descent, and back to the D’raen district.
The Descent (for lack of a better name) has a series of platforms, blocked by gates that are unlocked with green lasers from the room in D’raen. Once you manage to get to the bottom of the Descent, you’re not done!
You’ll find a linking book to Jo’nae, but also a door to a tall, tall pillar with a ladder. Climb it, and you’ll get to the wonderful end area, the Shipyard (located, if you were wondering, behind the outer ‘ring’ of the stone pillars corridor with the planks). Be sure to press the button on the ship!
Personally one of my favourite fan Ages, if I had to find an issue it would be, like in Jo’nae, the low resolution textures, and maybe some background music. Like most Ages of the time, this one too also has the issue with saving states between sessions, and all surfaces are slippery.
While unlocking the gates only requires a few buttons, there are more red lasers around the Age, often pointing towards the wall, with no clear function or way to turn them off or green. If anyone has a clearer idea about their function, please tell us!
There are a few journals in German. In G’shen, there are two (solid) carpets hanging from the ceiling. The higher one can be reached with /jump 25, and you will end up on an invisible floor above the district. The lower one can be reached with /jump 20, but also in a legitimate way by (slowly) running against a sloped corner next to the entrance and walking along the wall.
This Age has quite a few /spawn points, so if you get lost, you can backtrack to a known position.
As an experiment, I’ve jumped on the Twitch bandwagon and streamed the expedition; we’ll see where that goes
Next time, we’ll visit three Ages from Nadnerb: Tunnel Demo, Box Age, and Odema. The first two are incomplete demos, which will allow us a rare peek into the Age building process!
If we’ll finish too early… I’ll pick up two–three more Ages from other authors
(Previous tour: Jo’nae)