Drizzle 32 ! (experimental)

Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.
Maroonroon
Posts: 277
Joined: Sun Jul 06, 2014 5:03 pm
MOULa KI#: 0
Location: France
Contact:

Re: Drizzle 32 ! (experimental)

Post by Maroonroon »

Sirius wrote:
Paradox wrote:Keep in mind though, the focus and development efforts are on the newer and open-source engine, not on the 20-year-old version.

Agreed. As much as I like the old engine for what it offers (single player, customization and a wider range of Ages), it would be best if we could eventually retire it in favor of the newer engine.

Maybe the "DestinyURU" shard could be an alternative, as it can be used with " /LocalData /LocalSDL"? (/LocalSDL is currently needed for now, but will not be needed later, I think.)
But it probably implies a lot of needed work...

Sirius wrote:
Maroonroon wrote:Ps: @Sirius: Dis-moi, par rapport à la documentation dont tu avais parlé concernant les Clothing Items (pour la création de nouveaux), as-tu des nouvelles ?

Houla, tu fais bien de me le rappeler, j'avais oublié après avoir réinstallé mon PC... J'ai toujours la documentation sur mon ancien disque, je vais déterrer ca.

Ok, merci. :)
Post Reply

Return to “Plasma Development”