I've noticed something odd about the avatar shadow when you add a waveset ... I'll try and explain it as simply as possible ...
1) This behaviour is only exhibitied when using the
mouse to control movement ... it does
not happen when using the arrow keys ...
2) It only happens If I am moving in the (opposite direction) to the y axis of my age
3) it only happens with a certain proximity of the waveset (still trying to work out this distance in relation to the envradius setting ... not sure, but seems to be about 2 x that setting in distance)
OK, my avatar shadow shows "normally" if I am standing still.
However, (
and only if I'm facing directly away from the y axis) if I hold down my
right mouse button (which obviously produces no movement of avatar) the shadow disappears ...
... however, if then continue to hold down the right mouse button and press the left mouse button at the same time, (the avatar starts running of course) but the (running avatar's) shadow returns ! ...
BUT... if I press only the LEFT mouse button (to walk) the shadow dissappears - and if I then "add" the right mouse button (to run) the shadow is still missing.
It's most weird ... and specific to (quite a narrow angle radius) to the (opposite) direction to the y axis ...
The easiest way to see it "in action" is to hold down ONLY the left mouse button ... and walk around in a circle, watching the shadow
Also, this behaviour only happens within a certain proximity to the waveset object ... luckily my age is quite large, and if I run a distance away from the waveset, the shadows behavious returns to normal ... it's weird ...
(oh, and of course, if I remove the waveset, export and link in ... eveything is working "normally")
when it comes to Age creation ... "DOH" seems to be my middle name...