by andylegate » Sun Mar 22, 2009 5:33 am
A new release, even if it breaks compatibility, would definately be enough to drag me back. Glad to see this is finally happening.
Just an observation BTW - Just because OSMO will be released is no reason to throw away the current and hopefully soon to be released new plugin. That seems to have been a major assumption here, that people would simply stop making Ages for Uru:CC completely once OSMO was opened up finally. That assumption is wrong, for I know at least I will continue to make things for Uru:CC simply based upon one reason: My family. Not all of them are into the Online part of the world, or some of them (my kids) are not allowed online all the time, but they do like Uru, and they've loved not only my Ages, but other people's hand made Ages as well.
So simply because OSMO becomes available should simply mean that the original plugin becomes obsolete, but not a thing to be thrown away. Not everyone rushes out to buy a new car, just because a new one came out.
For me, most of the frustration comes from wanting to do things that are quite common in Uru, not rare, but having to go through some complex ways to get it (and it still not turning out quite right) that didn't include using the plugin. While rain and snow may not be too commone, steam and smoke are some common things. Changes in the time of day are also something that isn't that rare.
When I first started out learning how to create Ages, the learning curve was so steep, I wondered if I was going to be able to do it. Most of that steep curve was Blender itself. The plugin itself was not that hard, and I could always ask questions here about it, and get an answer right away (those of you old timers will remember the thousands of questions I posted here...... heh.......). Once learning Blender was mostly under the belt, I started having a lot of fun. It was both fun and wonderful to see something coming alive from my head to the computer screen.
But then to finally start adding some of the things that our Ages could desperately need (particles, material animations, global animations, etc), we were being forced to use Libplasma instead of the plugin to achieve this. Suddenly, instead of cruising down this highway on the right side of the road, I was having to drive on the left side.....and there was still on coming traffic! AAAAHHHGG!
So suddenly, it just wasn't fun anymore (and many other new writers complained to me the samething. Libplasma was like a brick wall in the middle of the road for them). So while I found the tool useful, it just didn't "feel" like Age creating anymore. Now it felt like I was having to become a hacker of Plasma. While I have great respect for those of you that do this (it's a LOT of work, and takes a large amount of concentration, logic and intuitive thinking, hats off to you guys), it's not what I wanted to do. It was not fun, and instead felt like work. Frustrating work. I actually dreaded opening up Blender and working on an Age, because I knew that if I wanted to add certain things to it, I was going to be forced to use hacking in the end.
I had asked about a possible new plugin release a few months ago and was greeted with crickets chirping or a shrug. So after going from working with the plugin in harmony to having to duke it out with Libplasma in the end to achieve what I wanted, I realized that I was tired of getting my butt kicked in the ring. Heh.
So I've left this behind for now, and started up some new things that were fun. That's when I realized how much "No Fun" I was having at the time. Now I was having less headaches, less worries, and less laying in bed staring up at the ceiling trying to figure out what the heck I was doing wrong in Libplasma. Instead I was going to sleep soundly thinking of how the next day I would be logging on to EVE to change my training skills for a new starship, or loading up radiant to put the final touches on a new COD 5: WoW map that I created with my son's help.
I did sleep soundly before, as I drifted off thinking about new Ages and things to put into it. Mainly because of how exciting it was to see with each new plugin, how so many new and wonderful things could be added to the Ages, and how the Dev's were so hard at work making it happen.
So I'm glad that Dot pointed this thread out to me over here to read (The GoMa had to use a net and tranquilizer gun over at FaceBook to capture me....I had run away screaming evil laughter like a madman once I was no longer tied down with my leadership role over there......they found me busy plotting my evil take over of the world through Mafia Wars and Pirates on FB, and deadly battleships that I'm building in EVE......took about 15 darts to subdue me and drag me back.......). A Big thumbs up to all of you trying to do this, and look forward to seeing a new plugin put out there for us Writers.
Now if you'll excuise me.....I have to get back to finding my way out of this padded cell that the GM's from the GoMa locked me up in......I think I can use this tin foil, toothpick and chewing gum to escape again.........will have to be when D'Lanor comes in to feed me............................