Problems with FuncChk01

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Problems with FuncChk01

Postby Grogyan » Sun Jan 20, 2008 9:53 pm

I reloaded FunChk01 again, the new one, and now I don't hear that sound emitter anymore.

I also checked again about the "circle" camera, but it always reverts back to fixed, in both FuncChk01 and my Age.

Anyone else having problems like this?
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Re: Problems with FuncChk01

Postby Kato » Sun Jan 20, 2008 9:59 pm

1) Are you using FuncChk01_fixed.zip from the GoW server?
2) What PyPRP version are you using?

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Re: Problems with FuncChk01

Postby Grogyan » Sun Jan 20, 2008 10:55 pm

Both are the latest versions
currently using plugin 1.1.1
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Re: Problems with FuncChk01

Postby Grogyan » Tue Jan 22, 2008 1:21 pm

I fixed the circling camera, by saving the .blend file to a different filename.

I tried the same approach for FuncChk01, naming it to FuncChk02, and the sound emitter worked, but the animation of the pistons moving wasn't going.

So I went back, and "Save as" and saved it back to FuncChk01, and the piston animation worked, but the sound emitter didn't, weird.

Can someone please tell me whats going on?

Should I try just re-installing Blender?
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Re: Problems with FuncChk01

Postby Chacal » Tue Jan 22, 2008 1:26 pm

Maybe first delete all FuncChk*.* files before exporting.
Also doesn't Uru have some kind of cache that has to be emptied? I seem to remember reading something about that.
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Re: Problems with FuncChk01

Postby Grogyan » Tue Jan 22, 2008 2:31 pm

Itworked, I went into the sav folder and deleted all the FuncChk files, and now I hear the sound emitter and see the pistons move.

Thanks
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Re: Problems with FuncChk01

Postby Chacal » Tue Jan 22, 2008 2:37 pm

It's the Genghis Khan method.
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