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Problems with FuncChk01

PostPosted: Sun Jan 20, 2008 9:53 pm
by Grogyan
I reloaded FunChk01 again, the new one, and now I don't hear that sound emitter anymore.

I also checked again about the "circle" camera, but it always reverts back to fixed, in both FuncChk01 and my Age.

Anyone else having problems like this?

Re: Problems with FuncChk01

PostPosted: Sun Jan 20, 2008 9:59 pm
by Kato
1) Are you using FuncChk01_fixed.zip from the GoW server?
2) What PyPRP version are you using?

-Kato

Re: Problems with FuncChk01

PostPosted: Sun Jan 20, 2008 10:55 pm
by Grogyan
Both are the latest versions
currently using plugin 1.1.1

Re: Problems with FuncChk01

PostPosted: Tue Jan 22, 2008 1:21 pm
by Grogyan
I fixed the circling camera, by saving the .blend file to a different filename.

I tried the same approach for FuncChk01, naming it to FuncChk02, and the sound emitter worked, but the animation of the pistons moving wasn't going.

So I went back, and "Save as" and saved it back to FuncChk01, and the piston animation worked, but the sound emitter didn't, weird.

Can someone please tell me whats going on?

Should I try just re-installing Blender?

Re: Problems with FuncChk01

PostPosted: Tue Jan 22, 2008 1:26 pm
by Chacal
Maybe first delete all FuncChk*.* files before exporting.
Also doesn't Uru have some kind of cache that has to be emptied? I seem to remember reading something about that.

Re: Problems with FuncChk01

PostPosted: Tue Jan 22, 2008 2:31 pm
by Grogyan
Itworked, I went into the sav folder and deleted all the FuncChk files, and now I hear the sound emitter and see the pistons move.

Thanks

Re: Problems with FuncChk01

PostPosted: Tue Jan 22, 2008 2:37 pm
by Chacal
It's the Genghis Khan method.