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Re: GoW PyPRP 1.3.1

PostPosted: Thu Apr 24, 2008 4:14 pm
by Goofy
found it, it was the sequence number it was to close to the colon. Just tried to export and it went fine. Thanks guys

Re: GoW PyPRP 1.3.1

PostPosted: Sat May 10, 2008 3:10 pm
by Sophia
Oops, can somebody tell me what I did wrong? I upgraded the scripts from the old 0.5 file by Almlys to this version. My existing "age" made CC crash with a stack error. To test it, I created a basic new age, just a book, spawn point and two objects, a floor and the cube that is still there. To the floor I added the col_type 4 and that is all I did. Right away, I got a stack error again when trying to link to the age.

I even reinstalled Python 5.1 and Blender but I keep crashing now. That never happened before, did I do anything wrong? Anybody else who crashes with this version of PyPRP?

This is the stack error:

Show Spoiler

Re: GoW PyPRP 1.3.1

PostPosted: Sat May 10, 2008 4:04 pm
by andylegate
You do not use col_flags anymore with version 1.0.0 and higher.

Select your object that you want to not walk/fall through. In the Logic Properties tab, (where you put the Col_flags before) you'll see a button called "bounds" click on it, and select either "Static Triangle Mesh" or "Convex Hull"

That makes your object solid now.

Re: GoW PyPRP 1.3.1

PostPosted: Sat May 10, 2008 4:06 pm
by D'Lanor
Since version 1.0 PyPRP no longer uses col_type. It should ignore that text property. You have to use the bounds: http://guildofwriters.com/wiki/Updating ... 29_Changes

Version 1.3.1 is also rather buggy so it is recommended to install the nightly build: http://svn.guildofwriters.com/pyprp_nightly.zip

Re: GoW PyPRP 1.3.1

PostPosted: Sun May 11, 2008 3:34 pm
by Sophia
Thanks guys, that did the trick!

Re: GoW PyPRP 1.3.1

PostPosted: Tue May 20, 2008 11:16 am
by L. DaVinci
Sophia wrote:Oops, can somebody tell me what I did wrong? I upgraded the scripts from the old 0.5 file by Almlys to this version. My existing "age" made CC crash with a stack error. To test it, I created a basic new age, just a book, spawn point and two objects, a floor and the cube that is still there. To the floor I added the col_type 4 and that is all I did. Right away, I got a stack error again when trying to link to the age.

I even reinstalled Python 5.1 and Blender but I keep crashing now. That never happened before, did I do anything wrong? Anybody else who crashes with this version of PyPRP?

This is the stack error:

Exception type: Access violation
Call stack (14 levels):
0x7C816FD7
0x00869D54
0x00475CF0
0x00475ED7
0x00518E8F
0x00518FAD
0x008606F7
0x00860DE2
0x00632783
0x00641570
0x00640F3C
0x0064112F
0x005600FF
0x00560038
<end>


I also just had a similar problem with this stack error when linking in to my first "basic age" and I checked the bounds in blender and it is set. I'm not sure exactly where to go from here.

DaVinci.

Re: GoW PyPRP 1.3.1

PostPosted: Tue May 20, 2008 11:29 am
by D'Lanor
Just wait for Tahgtahv to browse along. He is the stackdump guru around here. ;)