Paradox wrote:Just a warning to anyone making waveset surfaces that are completely flat: They will likely not export properly!
Strange. My waveset is flat and I daresay it is the most "proper" one around. Guaranteed to work on every system (if the system supports wavesets).
I believe Boblishman followed my example and now has a waveset that renders for all.
I did have an issue with ripples though. They would give off a strange glowing effect at one edge of the puddle.
I will try to give my waveset a bit of height and see if that makes any difference.
Edit: Yes, it did make a difference. Unflattening the waveset effectively killed it on my system. So the the behavior seems to be exactly the opposite of what you experience.