Didn't know where else to put this (scripting journal looks a little locked up ).
I've gotten some simple cluster-group mesh exporting correctly, now I have to deal with the Blender->plSpanInstance part.
Now, this wouldn't be such a problem if Cyan hadn't made L2W the only 4x3 in Plasma. And it doesn't help that Blender only outputs 4x4's.
I was reading about 3d matrices online and it seems like 3x3's can hold rotation info, 4x4's hold rotation and translation info... UH why is Cyan using a odd in-between for Local2World? Why not just do what they did for spans and use 4x4's.
/me is starting to realize why Drizzle has no Cluster-Group support (and Drizzle doesn't even have to make anything new *HRMPH*).
Well, hopefully someone with more matrix-math knowledge will arrive on the scene and save me from this.