Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.
by electroglyph » Fri Mar 06, 2009 2:54 pm
First off, let me say that I am running Drizzle on a Vista 32 bit system. After getting kicked around for about a week I finally loaded uru and end of ages into my desktop (not all users). I got the game to work and drizzle to run. Now I am having trouble with a couple of ages Enobmort and Hayal loading. I also can't get the end of ages files to load completely.
I click on the DrizzlePrp.jar icon to start the application. When I open Drizzle the Log window has this message.
Warning: You should run Drizzle with a larger maximum heap space. E.g.: java -Xmx800m -jar DrizzlePrp.jar
How do I access java to change the heap space? Or do I need Developer's Java instead of vanilla Java the website defaults to?
THanks,
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electroglyph
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by D'Lanor » Fri Mar 06, 2009 3:40 pm
You should not unpack DrizzlePrp.jar but run its container file Drizzle17.jar directly.
The container will set the correct variables.
"It is in self-limitation that a master first shows himself." - Goethe
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D'Lanor
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by electroglyph » Sat Mar 07, 2009 11:54 am
Thanks!
That was the last piece of the puzzle. Drizzle didn't work from program files orthe games folder. My desktop seemed to be the only place It contacted the server for new ages.
I have all the fan ages and the end of ages files working in my CC.
- Show Spoiler
There are problems with buttons and switches in the end of ages files not working. I can't run telescopes to get the cable out of the path or use the scale to get into the trade house. I'm assuming this would require a major code rewrite to get everything working in the other engine. Besides,I still have EOA loaded as a regular game if I want to play it.
I'm going to McKay's tomorrow to see if I can find a used version of The Well Of Tears with the crowthistle ages CD. All that's left then will be the MOUL ages.
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electroglyph
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by Preachr46 » Mon Mar 09, 2009 6:03 am
Just walk through the cables and doors etc. Use fly mode to get around because the cable cars etc don't work either.
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Preachr46
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by ddb174 » Mon Mar 09, 2009 8:50 am
Yeah, the Myst5 Ages are fully explorable, but not functional. (Whereas the Moul Ages are also fully functional.) You can however, use the pedestals to get around: it's possible to get everywhere in the Myst5 Ages without using flymode at all. Of course, flymode gives you some great views!
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ddb174
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