Yeah, it's really amazing what things you can unlock by just changing the numbers in an SDL file.
The city specifically has a whole bunch of awesome stuff you can put in. Some of my personal favorites include:
A DRC stage in the main plaza:
(change the number to this in the latest version)
- Code: Select all
VAR BYTE islmDRCStageState[1] DEFAULT=2 DEFAULTOPTION=VAULT
Doing default 1 will put the stage there, but you won't see the DRC logo on it

5 Journey Cloths placed throughout the city:
- Code: Select all
VAR BOOL islmJourneyCloth01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth02Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth03Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth04Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth05Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
A linking pedestal in front of the library leading to Teledahn:
- Code: Select all
VAR BOOL islmTeledahnLinkLibraryExteriorVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
I like this one a lot since it was mainly featured in a few Uru Live trailers, but was never in the city itself when released...until now
Activating this one will turn on lights in the back area of the ferry terminal:
- Code: Select all
VAR BOOL islmUnderwaterHarborLightsRun[1] DEFAULT=1 DEFAULTOPTION=VAULT
This one is awesome. It makes the guild hall have flashing lights like construction is being done. Makes it feel much more alive!

- Code: Select all
VAR BOOL islmGuildHallConstructionVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
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Another thing I found very cool is this; Remeber how Eder Gira, Kadish, Teledahn, and Gahreesen had books leading back to the nexus within them in MOUL? Well, we can turn those on as well

They are contained within each age's SDL
- Code: Select all
VAR BOOL giraNexusStationVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
- Code: Select all
VAR BOOL grsnNexusBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL grsnWallInfoJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
(Yes, the Wall Journal can be activated too

)
- Code: Select all
VAR BOOL kdshNexusStationVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
- Code: Select all
VAR BOOL tldnNexusStationVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
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Plus, these are only a few things you can trigger with the SDL files in the various ages. There are many more beyond just these
