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PyPack problem

PostPosted: Thu Jul 16, 2009 11:42 am
by diafero
I don't know why, but the most recent commit (320) broke PyPack for me - pak files for Uru I create with it either crash the game or are ignored by it. PyPack itself fails reading them. It took me about an hour to figure out it was a PyPack problem...
Reverting the changes that commit did to PyPack.cpp fixes the problem, though I absolutely don't know why since it should not even run any of the changed lines.

Re: PyPack problem

PostPosted: Thu Jul 16, 2009 2:00 pm
by Zrax
Yep, by fixing the fact that it never used the key for MOUL files, I broke it for using the default key on Uru files ;). Rev. 321 should be working again... Thanks!