GoW PyPRP 1.6.0 Beta 2 released

Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.

Re: GoW PyPRP 1.6.0 Beta 2 released

Postby dendwaler » Tue Oct 27, 2009 4:50 am

Why export empty meshes? Why not use Empty objects?

Sorry when i used wrong words, anyway i use "empty objects".
(i consider a mesh or an object the same, especially when they are empty.)

I use empty's as offsets in Array's.
You can give a rotation to an empty in any direction even combined.
This is very usefull in array's for modelling "rotated stairs" or "leaves around a tree" etc.
Transforming the empty, results in transforming the array.
it add's the difference of -distance and rotation- of the object centers between the
first array element and the reference empty, to the next array element.
Simply "grab" the empty and move it .
you see the result in real time.

I have been looking quite a while for what i did wrong when my export failed.
Agreed, its not very important , assigning a material is done in a split second.
It's just "Odd" you have to do that.
Attachments
offset2.jpg
offset2.jpg (17.72 KiB) Viewed 1585 times
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
User avatar
dendwaler
 
Posts: 936
Joined: Mon Jun 22, 2009 10:49 am
Location: Nederland

Re: GoW PyPRP 1.6.0 Beta 2 released

Postby D'Lanor » Tue Oct 27, 2009 6:33 am

How are you making empties then? True empties cannot even have materials!
"It is in self-limitation that a master first shows himself." - Goethe
User avatar
D'Lanor
 
Posts: 1980
Joined: Sat Sep 29, 2007 4:24 am

Re: GoW PyPRP 1.6.0 Beta 2 released

Postby dendwaler » Tue Oct 27, 2009 10:18 am

@ Lontahv and d' Lanor,
you are both right.
I was using EmptyMesh instead of an Empty!
My stupid was, I did not even noticed to have that choise!....(and it did work).
I thought that the "emptymesh" was an object to, like the cube and the cylinder in the same Mesh subdir.
Thx you both for helping me realizing to be completely wrong.
I changed things to the real Empties and there are no export problems at all.
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
User avatar
dendwaler
 
Posts: 936
Joined: Mon Jun 22, 2009 10:49 am
Location: Nederland

Previous

Return to Plasma Development

Who is online

Users browsing this forum: No registered users and 0 guests