Drizzle and the Offline KI combine to make MOUL content accessible offline. Now we can explore the ages as they were. Not necessarily as they were at any given time on Gametap's or Ubi's servers, but as they were intended by Cyan to look and work.
I agree with those who argue that things should not be moved around too much. It may seem odd to place a pedestal on Ri'neref's face, but I don't think that the Offline KI should remove it by default.
In the same vein I think that Cyan's "tickers" in the city should not be visible by default. diafero has mentioned adding SDL vars for them and that would be great, I think.
I am of two minds about the addition of linking books to Myst V ages. Well, not about having the choice to add the links, but about adding them by default. It is cool that we can link there. On the other hand, the converted ages are not intended to be playable. (And they don't need to be, since you could just start Myst V.) For my part, I see no point in going to these ages from Uru. Still, I have converted my Myst V files because without them, some linking books gave an error message and that felt broken somehow. Actually I would much prefer it if I could disable all Myst V links globally. Would this be difficult to implement? In the museum, the relto page could be moved back to its 'proper' place if the Todelmer link was not wanted.
Another thing that would be nice is if some links could be added only after you visited the corresponding age, rather than by default. If you never finished the game, you may want to use the clues in Sharper's journal to find the link to Descent after recalibrating the Great Zero. Having the bahro stone there all the time rather spoils the fun. It is too easy to find the stone by mistake early on. And the linking books in the library could perhaps be made to appear once their ages have been found. (Is there still a problem with the Er'cana book in the library, by the way?) What do others think about this?
To my mind the guild pubs are a bit different. I do not think that they should be for 'members only'; that does not make much sense in a single-player game anyway. Still, when I see the list of guild pubs in the Nexus, I feel there's a missed opportunity here. I am not a programmer, but looking at the python code from MOUL, I get the impression that the game actually looked at the colour(!?) of your guild shirt in your closet (if any). The closet part does not make sense; the nexus or lattice shouldn't know anything about your closet (in a different age). Also the game should not prevent you from collecting several guild shirts: it would be better if it looked at what you're wearing right now. But the colour part makes sense. Clearly it is not intended to be some security measure to exclude people. (It would be poor security anyway since you could just borrow a guild shirt, or steal one, or make one.) Rather, it seems that the nexus adds a link for your convenience: it scans you, notes that you are wearing guild colours, and adds a link to the corresponding guild pub for you. Such a link should remain even if you came back later wearing a different guild shirt; if it does not identify or remember you, the nexus should just add another link. (On the other hand, if a security thing was thought to be desirable, the lattice should probably first identify you [like in Bevin], and then check your KI number against a membership roster or something. But that's not how it was implemented, I think.) In any case, adding the links one by one would allow the player to explore and gradually discover things, while remaining reasonably true to how the ages looked and worked. Thoughts on this are welcome!
And now for something completely different: there was a painting in Sharper's office with KI numbers that only appeared when you took a ki picture. Could this detail be implemented offline?
On a final note, I just received my Crowthistle cd from the US. Dart-Thornton's book does not interest me, and I would not have bought the cd just because it's by Cyan. I am not that much of a fan. I bought it because of the possibility to integrate the Crowthistle ages with my Uru CC install, using Drizzle and the Offline KI. I really think that these tools add substantial value to it. Thanks!