by diafero » Wed Feb 24, 2010 10:53 am
The plSceneNode only contains a list of most (all?) of the scene objects, while Uru loads the index of all objects of all types... so you can actually directly reference a texture (plMipMap) from, say, the city in your age without even loading the city textures page. Uru will then load the texture from the correct file automatically. I don't know whether and when it will be unloaded though...
AFAIK this header also lists where in the file the objects are, so that when it needs the object, it just needs to open the file, seek to the correct position and load the object saved there.
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
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