Jalak anim bug

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Jalak anim bug

Postby Sirius » Wed Jan 05, 2011 1:07 pm

There is a missing part of Jalak in the converted version: the anim when someone raise/lower a column. Not really annoying, but it works fine when converted (even though we still have that annoying bone problem with male avatars). The anim file is "GlobalAnimations_District_Male/FemaleKITap.prp". Maybe it could be added ?

Ok, that's not a lot compared to all the kickables bugs, the "sink-in-the-column" for both the avatars and objects, etc., but it could be nice to add...
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Re: Jalak anim bug

Postby diafero » Thu Jan 06, 2011 12:03 pm

Sounds like a good idea.
Does it need any further Python modifications?
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Re: Jalak anim bug

Postby Sirius » Fri Jan 07, 2011 3:42 am

Not at all. It seems the name of anim is in the Jalak Arena Python file, so it should be enough. I think I got it working with the original Offline-KI version.

But it still needs to be added in the GlobalAnimations.age
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Re: Jalak anim bug

Postby diafero » Fri Jan 07, 2011 11:06 am

Are you sure it needs to be in the age file? All the other custom animation did not have to be added there.
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Re: Jalak anim bug

Postby Sirius » Sat Jan 08, 2011 4:32 am

I added them to the .age file, but it might not be absolutely required. It seems the converted files in the simple conversion tab use a negative page number, that might be why it is always loaded. I heard it is how Global Ages are loaded: with negative sequence prefix. I don't know if it works the same way.
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