Quite funny to hear that from the person repeating the same obviously wrong accusation over and over again.This is wasting my time. I offer you a way to move on... and as I suspected you want to keep this open.
Re: Sandbox Shard Howto
Postby diafero » Sun Jul 31, 2011 10:15 pm
Is there a good reason why you are making much more than necessary to set up a basic Shard? There is no need to set up a full-blown dataserver, and you can even leave away most of the authdata stuff as the internal client can load that from disc.
Would you mind if I edited and updated the tutorial to fix/mention problems I had, but also to make it the most simple possible set of instructions that gives you a running Shard you can develop and test on? I am not sure what exactly the goal of your how-to was, but "sandbox Shard" sounds like exactly that.
Phoenix:
Re: Sandbox Shard Howto
Postby phoenix » Mon Aug 01, 2011 9:11 am
I got no problem with your idea for the tut, but I would add that becuase of the various needs, you may want to create a new wiki for it, so someone needing a full dataserver, can use the existing one, and someone who wants a minimalist shard can follow yours.
I will change the title to: == How to create a SANDBOX SHARD with Dataserving capability ==
Maybe your title could be something like; How to create a minimalist SANDBOX SHARD (up to you)
Let me know...
The vision for my shard is 100% original content, so dataserving is very important in what I intend to do without breaking compatability.
IMPORTANT NOTE: This is a work in progress and gets highly technical, and as such is not recommended for newbies. Some changes may happen along the way. If you want to add to this wiki, please be nice! We want this to appeal to everyone young and old and have a really cool wiki to show for it. If you have helpful suggestions feel free to add them, but kindly refrain from deleting any sections. A lot of hard work has gone into documenting this procedure for the sake of all the Uru fans out there. At the end of the day all this effort is due to teamwork, since noone can do such a mammoth task alone!
...but kindly refrain from deleting any sections.
Well, I will first try to get this all working on my system, than I can write a tutorial
Aloys wrote:The GoW is a sinking ship?
Sinking is fine to me. It's important; it's what define the GoW. "I sink therefore I am".
Chacal wrote:http://www.youtube.com/watch?v=YRf9ooQ7qq8
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