Just a note to inform you that the pyPrp blender plugin now has a new interface for regions.
No longer do you need to use the col_type/mass/rc/col_flagsx propertys.
Now it's simple:
Create a region (from the menu) or just make a mesh
make the "alctype" property read "region"
whatever you used to put in the "alcspecial" property - you should now put it into the "prpregion" property
Don't set any of the collision propertys unless you wish to override the default.
swim surfaces and regions are also under this new region interface.
While the classical way of doing it still works for now, I recommend converting to the new style. Tow reasons for this:
- An ugly workaround was removed from this version. Instead the original problem was fixed.
- We might very well remove support for old style regions in the very near future.
EDIT:
Importing now also sets the new region properties