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Animation reset every 600 frames

PostPosted: Sat Jun 09, 2012 8:47 am
by Floydman
I have an animation of 1202 frames running in Blender, but when I export to Uru using PyPRP, the animation resets every 600 frames. The object I am animating repeats it's path every 601 frames, but not it's rotation, and I have the end frame set to 1202.

Re: Animation reset every 600 frames

PostPosted: Sat Jun 09, 2012 3:27 pm
by dendwaler
Never forget to delete the sav file of your age after any animation change.
When this is forgotten there wil be no change visible at all in the new export.
I assume you did also set the global end frame to the same value as the end frame of the longest animation.

Re: Animation reset every 600 frames

PostPosted: Sat Jun 09, 2012 5:06 pm
by Floydman
You are a miracle worker. Thanks!