pojibonzai wrote:Sorry about the misplaced '.' Yes, I meant Drizzle 30. I don't mean to be thick-headed ...I thought composing audio for games would be easy after working in film and tv.
It's all right, just wanted to be sure we talk about the same thing
pojibonzai wrote:Yes, this is the method that I currently employ. I haven't tried any other means of conversion. I think you mean the conversion tab on 'the Art' page(correct?)
No, I meant the "Conversion(Simplicity)" main tab, just next to "UruAgeManager(UAM)". It can convert entire Cyan games. Point it to MOUL and your offline Uru, and if it works and if you got the Offline KI installed, you should then be able to "/link Jalak" or "/link Negilahn" etc. in the game.
Let's see...
0xF9: plDynaWakeMgr
0x129: plDynaTorpedoMgr
I think this one is used in Teledahn for the gun-like machine on the sea catwalk. Since it's the only Age using such device, the only file created by Drizzle for this Age (the sparkly) should be fine.
The sparkly PRP does not use these classes, so it's natural Drizzle does not support them. Converting the entire MOUL Teledahn will not work.
@pojibonzai: Does your 3ds Max age contain anything like that?