Please point to "where". I just came across this problem while checking the debug statements for the heek game. Until I know what direction to go with the debug prints, I'm just idling about. At least I learned something new today.
You are correct about wasting time on this... the only script that uses getOwnerNode() is the heek game. I'd fix it if I could think of a simple way to do it. After all, there are other versions out there that are just as broken that still have a working game manager. I never got to play heek in MOUL because it was locked up more often than not in my hood and then the node code was 'deprecated'. It just doesn't sit well with me to know a problem exists and not try to do something about it.