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Re: Experimental PyPRP

PostPosted: Thu May 21, 2015 3:22 am
by dendwaler
What about making a "converter script" that can convert after loading any 2.49 file the game logic properties to custom properties?
After all you need to do this once, and will only be done by experienced people .
Because only those will have big 2.49 "Fan builded agefiles".