Drizzle 31.1 !

Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.
Tsar Hoikas
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Re: Drizzle 31.1 !

Post by Tsar Hoikas »

BGRA isn't obscure... It's the way Windows has always handled color ;)
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Aloys
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Re: Drizzle 31.1 !

Post by Aloys »

I must confess that my experience in Windows development is dangerously close to zero. :) (unless some we can count a Windows Unity/Unreal Build as actual Win dev experience :lol: )
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