Drizzle 31.1 !

Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.

Re: Drizzle 31.1 !

Postby Tsar Hoikas » Wed Feb 17, 2021 4:36 pm

BGRA isn't obscure... It's the way Windows has always handled color ;)
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Re: Drizzle 31.1 !

Postby Aloys » Mon Feb 22, 2021 12:53 pm

I must confess that my experience in Windows development is dangerously close to zero. :) (unless some we can count a Windows Unity/Unreal Build as actual Win dev experience :lol: )
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