So weirdly, with my new computer my avatar will start doing the falling animation when just touching certain objects, this happened in some cases on my last computer too, but no where even close to THIS easily. The problem is that if this falling animation goes on for a little while an automatic panic link happens. Since I play a lot in first person, I could be standing touching something and not even know the avatar thinks it's falling.
I feel like at this point with Uru CC the falling timeout should just be gone entirely, either you hit a panic link region in which you WOULD still link out or you need to manually open the book and link yourself out when ACTUALLY falling out of an age. It's not the most elegant solution but it's better than the linking out happening when you are mistakenly falling in place (and might I add that in a lot of cases I can just turn or walk to get out of this falling animation, so it's not like I am stuck without hope of recovering from the falling in place animation in most cases.)
So, uh... does anyone know where the timeout for falling is even stored? Is it in the exe itself and if so is there any way to either get rid of the timed panic link or at least set it for a REALLY long time? I feel like I read about someone editing the base exe for Uru CC before to do something with camera behavior I think... but maybe I am wrong.
Even if I can't get rid of the stupid animation happening, I REALLY hope there is something I can do about the timed panic link.