N. Sigismund wrote: The viable development of content should not require an ancient version of Max.
It doesn't. Updated versions of the Max Plugin for modern Max have been available for a year now.
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N. Sigismund wrote: The viable development of content should not require an ancient version of Max.
Deledrius wrote:N. Sigismund wrote: The viable development of content should not require an ancient version of Max.
It doesn't. Updated versions of the Max Plugin for modern Max have been available for a year now.
cskid13 wrote:Important: There is a good chance that we won't be able to release these ages because of the fact that they are meant to be part of the Spiral Journey.
Christopher wrote:Well, but as far as I know it's not yet fully operational. It's a while since I last tried it out. One big problem I remember were animations. The plugin always freezes when I try to export animations. Correct me if this was fixed in the past.Deledrius wrote:It doesn't. Updated versions of the Max Plugin for modern Max have been available for a year now.N. Sigismund wrote: The viable development of content should not require an ancient version of Max.
Christopher wrote:@Karkadann:cskid13 wrote:Important: There is a good chance that we won't be able to release these ages because of the fact that they are meant to be part of the Spiral Journey.
This might be a problem. Why should I work on an age, if it won't be published? Personally I am also not interested in this project, because it's more or less the same as the other spiral ages. Don't get me wrong, the stuff you modelled looks good, but it's nothing new. Maybe you could find more people if you come up with new ideas for new riddles and new age designes.
Christopher
Christopher wrote:@Deledrius: I will take a look into it. If the problem still exists I will open an issue. I metioned it before a few times here in the forums, but I didn't had the idea to open an issue
Christopher
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