
Also, I'm very glad to hear it's working (somewhat) well. I've noted some minor cosmetic issues that need to be fixed, but aside from that...

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Tsar Hoikas wrote:You should note that the cloth positions are randomly generated for each garden instance
Tsar Hoikas wrote:You should note that the cloth positions are randomly generated for each garden instance
long longestTimeWithoutPlayingMoula = (new Date()) - (new Date(2014, 9, 26));
Luna wrote:I'm pretty sure that on Moula, the cloth positions are always the same.
If not, then bug
Tsar Hoikas wrote:If not, then bug
Adam wrote:If not, then bug
Annabelle wrote:There's something I always hated in MOULa, is Professionnal Door Caller stating this: "Let's go in "this hood" for Delin Run and then in "that hood" for Tsogal Run, I know the exact numbering of each cloth in their respective garden, it will go faster!"
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