Ok, well initially I had forgotten the TsoidahlPrad.py file, but I added that now, and it still can't get past VeryVerySpecialPythonFileMod... anyway, here's the Python.0.log file: (At least the bottom part)
- Show Spoiler
(08/13 09:57:17) xMusicBox.OnServerInitComplete: using sound object index:2
(08/13 09:57:17) DEBUG: xAgeSDLBoolRespond.IFinishInit(): Running false responder on ShadesLever, fastforward=1
(08/13 09:57:17) DEBUG: xAgeSDLBoolToggle.OnServerInitComplete(): psnlBlindsClosed = 0
(08/13 09:57:17) psnlCloset.OnServerInitComplete(): Welcome Home!
(08/13 09:57:17) psnlCloset.OnServerInitComplete(): Closet is open, so setting a timer to close it
(08/13 09:57:17) DEBUG: xAgeSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on BugPathDummy01...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing1Kadish...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing1Teledahn...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing1Kemo...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing1Garrison...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on BlueSpiralWedge1...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on BlueSpiralWedge2...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster01, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster02, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster03, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster04, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster05, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster06, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster07, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster08, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster09, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster10, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster11, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolRespond.IFinishInit(): Running false responder on CalStoneMaster12, fastforward=1
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing3Pod4...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing3Pod2...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing3Pod1...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeRing3Pod3...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeErcana...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeAhnonay...
(08/13 09:57:17) DEBUG: psnlVaultSDLBoolShowHide.DisableObject: Attempting to disable drawing and collision on WedgeMinkata...
(08/13 09:57:17) psnlCalendarStones.OnServerInitComplete(): don't have all 12 calendar stones, no FIRE for you!
(08/13 09:57:19) psnlClosetDoor.OnSDLNotify(): VARname:psnlClosetClosed, SDLname:Personal, tag:ignore, value:1, playerID:12471
It's weird though, because my attempting to Link to TsoidahlPrad doesn't even show up... possibly because it doesn't link all the way, it's just stuck in limbo, so I have to ctrl-alt-delete Uru...
Edit: Wait... so am I supposed to put my TsoidahlPrad.age file in too? I assumed since Mystler uploaded it to the server I don't need it, but could that possibly be the problem? (Though, I just tried adding the .age file to the .dat folder, and the game crashed.
Woah, maybe my problem was converting the files in the first place. I just tried re-converting them, and this is what the prompt looks like:

The odd thing is, despite it saying everything Failed, it still put some converted files in the moul folder...