Testing in the Gehn Shard

Announcements and discussion regarding the Gehn CWE Shard.

Moderator: Gehn Shard

Re: Testing in the Gehn Shard

Postby Deledrius » Mon Aug 12, 2013 9:46 am

Thanks to all this, I'd really like to finish the standalone GUI application right now, but I just don't have the time today to work on it. :/

Justintime9 wrote:Oh... nevermind. I installed Python 2.7 and it worked like a charm. There's only supposed to be four files right?

Now... how do I put these files into Destiny so that I can link to the age? Will is show up in my Nexus, or the bookshelf?

You don't need to put anything on Destiny aside from the .age file so that their server is aware of the Age (I assume you already sent that to them?). Then just copy the converted files to the dat folder of your dev client (PRPs, FNI, AGE) and launch the client. In the Plasma console, you can use the Net.LinkToAge TsoidahlPrad command to go there and test!

Destiny has instructions available for testing on their server.
User avatar
Deledrius
Gehn Shard Admin
 
Posts: 1377
Joined: Mon Oct 01, 2007 1:21 pm

Re: Testing in the Gehn Shard

Postby Justintime9 » Mon Aug 12, 2013 9:53 am

Ok. So where exaclty do I upload my .age and .sdl files? (Is there a specific thread? User?) And do I have to convert the sdl file too? I didn't include that in the tpots folder, and even when I do, it doesn't show up in the MOUL folder after conversion. Should I just send them my tpots SDL file?

Also, is it OK if I make a wiki tutorial of this process? As I suspected, now that I understand it everything seems simple enough (At least on the surface. I don't understand the programming behind it. xD) It might be quite useful for later reference.
User avatar
Justintime9
 
Posts: 1188
Joined: Sat Sep 29, 2007 5:37 am

Re: Testing in the Gehn Shard

Postby Christopher » Mon Aug 12, 2013 10:12 am

We currently don't have an upload form for that, so you can simply send Mystler or me a PM. You can also send me your tpots sdl file.
User avatar
Christopher
 
Posts: 276
Joined: Mon Jul 19, 2010 3:25 am

Re: Testing in the Gehn Shard

Postby Justintime9 » Tue Aug 13, 2013 4:30 am

Ok... so I got the sdl file from Mystler, and he said the .age file has been uploaded. I put the other .prp files in too, and launched Destiny. I typed Net.LinkToAge TsoidahlPrad, and it linked. But now all it's doing is loading. And down below it says:
"Loading Age TsoidahlPrad... VeryVerySpecialPythonFileMod." It hasn't gotten past that, and I'm pretty sure it's not going to link...

Now, the first time I forgot to put in the Python files, so I tried just putting the TsoidahlPrad.pak file in there, but that didn't seem right, and it still didn't load. Then I extracted the files from the pak file and put just the .py and .pyc files in the Destiny Python folder. Am I doing something wrong? :P
User avatar
Justintime9
 
Posts: 1188
Joined: Sat Sep 29, 2007 5:37 am

Re: Testing in the Gehn Shard

Postby Christopher » Tue Aug 13, 2013 5:32 am

Ok, first of all Destiny needs the python files not the pak files. So you have to unpack them (you don't need the pyc files though...). Because it stops at VeryVerySpecialPythonFileMode I think it's a problem with
1. the conversion of your BuiltIn.prp
2. your SDL or
3. you forgot to put your SDL in the SDL folder.

Did you make some global animations (Day/Night-cycle or something like this)? If so you need a variable in your SDL for that IIRC... Otherwise I hope Mystler can find something in the server logs.

Christopher

EDIT: 4. It is also possible that you forgot the <agename>.py file.
EDIT2: We made something with the server, please try it again now.
User avatar
Christopher
 
Posts: 276
Joined: Mon Jul 19, 2010 3:25 am

Re: Testing in the Gehn Shard

Postby Justintime9 » Tue Aug 13, 2013 7:13 am

Ok, well initially I had forgotten the TsoidahlPrad.py file, but I added that now, and it still can't get past VeryVerySpecialPythonFileMod... anyway, here's the Python.0.log file: (At least the bottom part)

Show Spoiler


It's weird though, because my attempting to Link to TsoidahlPrad doesn't even show up... possibly because it doesn't link all the way, it's just stuck in limbo, so I have to ctrl-alt-delete Uru...

Edit: Wait... so am I supposed to put my TsoidahlPrad.age file in too? I assumed since Mystler uploaded it to the server I don't need it, but could that possibly be the problem? (Though, I just tried adding the .age file to the .dat folder, and the game crashed.

Woah, maybe my problem was converting the files in the first place. I just tried re-converting them, and this is what the prompt looks like:

Image

The odd thing is, despite it saying everything Failed, it still put some converted files in the moul folder...
User avatar
Justintime9
 
Posts: 1188
Joined: Sat Sep 29, 2007 5:37 am

Re: Testing in the Gehn Shard

Postby Christopher » Tue Aug 13, 2013 8:31 am

You definetly need the .age file. The server only needs it, so it knows this age exists.
I don't know why uru chrashes though... At which point does it crash? Regarding the errors: These are only Physics errors. It shouldn't cause the game to crash.
Just out of curiosity: Is your age working in tPots?

Christopher
User avatar
Christopher
 
Posts: 276
Joined: Mon Jul 19, 2010 3:25 am

Re: Testing in the Gehn Shard

Postby Deledrius » Tue Aug 13, 2013 10:45 am

Justintime9 wrote:Woah, maybe my problem was converting the files in the first place. I just tried re-converting them, and this is what the prompt looks like:

Image

The odd thing is, despite it saying everything Failed, it still put some converted files in the moul folder...

I could be wrong, but I believe this happens when the library doesn't have access to the PhysX DLLs (or was it not compiled against them?). You might want to copy those over as well.
User avatar
Deledrius
Gehn Shard Admin
 
Posts: 1377
Joined: Mon Oct 01, 2007 1:21 pm

Re: Testing in the Gehn Shard

Postby Justintime9 » Tue Aug 13, 2013 1:08 pm

Ok, well here's the error message. It comes up right as it begins loading. I would show my Python.0.log file, but it doesn't show anything past linking into Relto. I doesn't even show me linking out... is there another .log file I should be looking for?

Image

And regarding the PhysX .dlls, where do I find those, what are all the files called, and do you mean for me to copy them over to my "Transfusion Directory" folder?
User avatar
Justintime9
 
Posts: 1188
Joined: Sat Sep 29, 2007 5:37 am

Re: Testing in the Gehn Shard

Postby Christopher » Tue Aug 13, 2013 1:23 pm

The PhysX dlls are located in your MOULa directory. They are called NxCharacter.dll, NxCooking.dll and NxExtensions.dll Maybe this will solve your problem.

Christopher
User avatar
Christopher
 
Posts: 276
Joined: Mon Jul 19, 2010 3:25 am

PreviousNext

Return to Gehn Shard

Who is online

Users browsing this forum: No registered users and 2 guests

cron