Page 1 of 1

Bug Report: Kadish Tolesa

PostPosted: Thu Mar 15, 2012 3:01 pm
by Ron Landry
Not so much.

  1. As long as the telescope puzzle (first puzzle) isn't solved, the tree door is closed. Due to the advanced climbing abilities one can climb up the closed door. See attached screen shot. Doing so, you can intrude into the wall and it is rather likely that the game crashes.. Maybe "special experts" like Annabelle will find out more :lol:

  2. Solving the 1st pillar puzzle you climb up the pillars, then walk a stairway leading to the doorway. The upper step of this stairway is blocked, impossible to go or run over. So you have to jump. See attached screen shot.

Kadish Tolesa is solvable! The Bahro cave is reachable. Touching the hand symbol on the wall brings the pillar to your Relto.

Bahro Stones: ok
Relto Pages: ok
Clothing: ok

Time:
March 11th till March 15th

Version:
Gehn.6 Live!

Re: Bug Report: Kadish Tolesa

PostPosted: Thu Mar 15, 2012 3:10 pm
by Annabelle
:lol:

You make nice Maintainer's reports Ron :D

I'm a member of that guild and I don't have the seriousness of your work ;) ...In fact, I don't really report bugs, I like them too much :lol:

I knew that "buggy" spot and it's really a buggy one. PREFERABLY peps...STAY FAR from the rotating tree unless you know exactly how to act when there (like me and other explorers) because you'll inevitably crash to desktop.

We can manage to go around the rotating tree even without the "monkey climbing abilities" of Gehn Shard (and now TOC MOUL :roll: )

Re: Bug Report: Kadish Tolesa

PostPosted: Thu Mar 15, 2012 3:26 pm
by Ron Landry
:) Thanks Annabelle. Nice to know. ;)
:geek: I better should have written: Maybe "special experts" like Annabelle will KNOW more :D

Re: Bug Report: Kadish Tolesa

PostPosted: Thu Mar 15, 2012 3:38 pm
by Acorn
Thanks, Ron, you inspired me to try this and I got through the door without crashing! I feel so proud, given Annabelle's warning!

Re: Bug Report: Kadish Tolesa

PostPosted: Thu Mar 15, 2012 3:47 pm
by Ron Landry
Acorn wrote:Thanks, Ron, you inspired me to try this and I got through the door without crashing! I feel so proud, given Annabelle's warning!

Great ! Maybe many explorers will try that out now. Me too .. :lol: .

Re: Bug Report: Kadish Tolesa

PostPosted: Thu Mar 15, 2012 5:02 pm
by johnsojc
Very strange. I decided to try this and to my surprise, I made it through on the first try. I climbed up the right side of the doorway and when I got up so high, I suddenly found myself staring at the light in the chamber. It took a jump and a jiggle to fall inside (I thought the game had frozen). I usually go through with resolving the scopes to keep the passage open. Of course the camera went a little bonky after I get through but that happens here and there in every shard I've tried at one place or another.

edit: made it on the 2nd try as well although I ended up completely beyond the interior chamber and landing by the reset button.

Re: Bug Report: Kadish Tolesa

PostPosted: Tue Mar 20, 2012 12:23 am
by Acorn
You can also get to the pillar room journey cloth even if you haven't set the pillars correctly. I was doing it by memory and found myself too low and too far away so I decided to jump for it, and managed to climb up the wall, through the steps, and into the cave with the cloth.

Re: Bug Report: Kadish Tolesa

PostPosted: Thu Mar 22, 2012 5:47 pm
by Annabelle
The issues of this rotating door are:

1st) pan view outside of the area:

if you make the mistake of panning outside of the area (the purple void): AUTOMATIC crash


2nd) switch between 1st view & 3rd view modes:

if you are in 1st pers view mode and you decide suddenly to switch to the 3rd pers view mode: AUTOMATIC crash


3rd) wait for the Christ to appear before your eyes:

be on the move, don't stand still without moving an inch for few seconds, if you fail to move: AUTOMATIC crash