Gehn.9 Live!

Announcements and discussion regarding the Gehn CWE Shard.

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Gehn.9 Live!

Postby Deledrius » Sun Jun 10, 2012 11:47 pm

Changes in this build:
  • Fix Alt+F4
  • Fix a potential multiplayer synchronization bug
  • Fix some BlueSpiral synchronization issues
  • Fix some issues related to fireflies
  • Fix an issue with imagers containing unicode characters in their names
  • Limit the minimum resolution to 800x600
  • Minimize full screen window when an error occurs
  • Restore Ahnonay quabs
  • Update game data (PRPs) to MOULa 1.912
  • New Guild of Writers theming to match the site
  • Obfuscated Quigley Matrix

Thanks for all your testing of the spiral gardens in Gehn 8. We've got a few more bug fixes to those games, and now even the Quabs have finally returned, ready to run away from visitors. Please go ahead and test Ahnonay, which should now (we hope) be functional once again.

Also, please remember that Gehn produces more detailed crash information for us. If you experience any crashes, please post your crash.dmp file so we can perform forensics on the crash and make Gehn better!

Reminder: Cyan has updated their build and Gehn is now updated to match. Please copy your data files from an up-to-date MOULa installation before launching Gehn or you will be unable to play!
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Re: Gehn.9 Live!

Postby janaba » Mon Jun 11, 2012 9:18 am

A great new update, everyone ... /thumbsup ... :P

It was wonderful to finally explore Ahnonay on our Gehn Shard, and everything worked
perfectly well and smooth ... The quabs are as lovely and funny as it should be, and Misty
Ahnonay is very awesome, esp. as you can jump and climb everywhere around, you can
even jump and walk directly between the linkin point and the pedestral ... :D

As I didn't remember being able to do this in MOULa I just wanted to try it out and
realized that my Ahnonay doesn't rotate the spheres (in MOULa) anymore ... :?
Haha, oh, well ... :)

I tried to drop some pellets and initiate a new bunch which worked great as well,
so we could with some help complete Ahnonay and get our donut ...
Edit: I forgot to mention that the D'ni clock Relto page is missing ... The thunder-
lightning page is available ...

The Alt+F4 key combination is working and the minimum resolution IS 800x600 ...

The GoW theme screen is wonderful and everything else has to be tested with
fellow explorers ... I also switched to full screen just in case to see if it would
minimize, that needs time until such an occurrence ...

As of the obfuscated code ehhh matrix, even a Quigley Matrix, yeah, there was
no chance for a revelation or even proper disclosure as of ... for the sake of ...
... I mean, an obfuscation is a deception after all ... :D


Edit: I just posted an announcement on the MOUL forums for the new build ... :)
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Re: Gehn.9 Live!

Postby Acorn » Mon Jun 11, 2012 2:03 pm

sorry to be dumb but what am I meant to do to get the new version to work? The old version was fine, but now we're on version 1.9 I'm getting that error message about missing global clothing files. Am I meant to copy over some files and if so, which? I get as far as the new spinning circle screen - and I agree, it looks good! - but then the screen goes black and I get a "download failed" message.
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Re: Gehn.9 Live!

Postby janaba » Mon Jun 11, 2012 3:15 pm

Aww, Acorn, I believe you forgot to copy the new MOULa 'dat folder' files from your
updated (1.912) Uru Live installation to your Gehn 'dat folder' as always, cause the
shard owners still have no Cyan license to redistribute PRPs ... Enjoy ... :P
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Re: Gehn.9 Live!

Postby Wamduskasapa » Mon Jun 11, 2012 5:40 pm

In Minkata I Love The response to one of the unauthorized commands

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Re: Gehn.9 Live!

Postby Deledrius » Mon Jun 11, 2012 6:31 pm

janaba wrote:Aww, Acorn, I believe you forgot to copy the new MOULa 'dat folder' files from your
updated (1.912) Uru Live installation to your Gehn 'dat folder' as always, cause the
shard owners still have no Cyan license to redistribute PRPs ... Enjoy ... :P


That is correct. When an update occurs, it generally means we're at parity with MOULa files. Always be sure to update manually, since we are not allowed to do it properly in a way which would be invisible to our users.

Wamduskasapa wrote:In Minkata I Love The response to one of the unauthorized commands

"Put one foot in front of the other and eventually you will get there."

Heh, that's been there forever. ;)
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Re: Gehn.9 Live!

Postby Annabelle » Mon Jun 11, 2012 11:12 pm

@ Wamduskasapa:

typing /go is not a unauthorized command. It's part of the normal client as well as /fly, /look and /get.

The answer given by /go is funny, but it's the reality. :)
Annabelle ;)
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Re: Gehn.9 Live!

Postby janaba » Tue Jun 12, 2012 7:18 am

This is awesome, I didn't know it'd be possible in a 'normal' Uru installation lol ... :P

I just tried it in Ae'gura in the order of /go /fly /look /get

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I suppose those statements will differ from age to age ... Great, however ... :D


@Wam : I wonder how you're able to let your thumb show up in such a big size ...
My picture has a size of 1680x1050 but the thumb always only shows a size of
1024 x something and your picture address isn't different from mine as of the
general 'format'... :?
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Re: Gehn.9 Live!

Postby Deledrius » Tue Jun 12, 2012 8:23 am

Hah, yeah these commands have been around since at least 2003...

Just some fun easter eggs left over from the time when the people making the game had time and interest in it. :)
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Re: Gehn.9 Live!

Postby Wamduskasapa » Tue Jun 12, 2012 8:41 am

janaba wrote:@Wam : I wonder how you're able to let your thumb show up in such a big size ...
My picture has a size of 1680x1050 but the thumb always only shows a size of
1024 x something and your picture address isn't different from mine as of the
general 'format'... :?

Because I am using HDMI thru my Onkyo TX-NR609 to my 42 inch Toshiba 42TL515U as a monitor, and it has a native resolution of 1920 x 1080. It also has full 4K upscaling (3840 x 2160) but the Laptop will not support it...

This makes the Icon look wider

EDIT1: and I now have 7.1 Sound!!!
EDIT2: this is your shot at my wide screen resolution

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Last edited by Wamduskasapa on Tue Jun 12, 2012 9:46 am, edited 1 time in total.
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