I'm not sure if all of these bugs have been reported or if attempts were made to fix them in this recent patch, so here they are:
Teledahn:
After climbing down the ladder from the initial hut, but before the second ladder, you need to jump to get off the walkway to the room floor. (reported elsewhere)
The stairs leading up to the door to the Bahro door has an invis. barrier in the way. You need to jump it. (reported elsewhere).
Openning the door that leads to the Bahro door put the persion in 3rd person view and during that the camera appears to be above the ceiling showing places above the wall.
In MOULa, you have to do a running jump to lower the broken platform to the rock. In Gehn Shard, a standing jump lowers it. Could we get the MOULa one to match the Gehn Shard?
Gahreesen:
I can not see myself while in the spinning gear or going up the elevator. I am simply not drawn.
When the other doors of secondary building (with the wall game) open and close, the view isn't switching to 3rd person until you are on the other side even if you started in 1st person view.
Sparklie missing in Gahreesehn prison, didn't see the one in the secondary building.
Kadish Tolesa:
Sparklie missing.
The stairs at the top of the 3rd puzzle (4 rising pillars with ladders) are blocked invis.
Nexus:
The image on the linking book for the Vothol Gallery looks exactly like the image for the Nexus.
Ae'gerus:
The steps leading to the Kaydish Gallery block the way. One needs to jump over.
Everything else looks fine from URU Prime and to D'ni. Will continue checking things out at another time.