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Clock Relto Page

PostPosted: Sun Aug 05, 2012 7:22 am
by PeterC
Is there an eta on a fix for this page?

Re: Clock Relto Page

PostPosted: Sun Aug 05, 2012 4:04 pm
by Deledrius
It's an easy fix and should be included in Gehn 10, as long as we remember to do it.

Thanks to your reminder, I am no longer forgetting to do that. ;)

Re: Clock Relto Page

PostPosted: Sun Aug 05, 2012 8:20 pm
by Annabelle
You could put it beside the Thunder Relto Page like they did on Alcugs Shards.

Re: Clock Relto Page

PostPosted: Sun Aug 05, 2012 9:33 pm
by Deledrius
Annabelle wrote:You could put it beside the Thunder Relto Page like they did on Alcugs Shards.

It just needs to be turned on. I overlooked it when setting up the initial defaults.

That's a whole lot easier than hacking it into a new place in files we're not allowed to even make trivial fixes to.

Re: Clock Relto Page

PostPosted: Mon Aug 06, 2012 2:21 pm
by Annabelle
Oh ok...

I really thought it was more an issue with the usual location in the 3rd Sphere Maintenance corridor than just a matter of turning it ON or OFF.

:)

Re: Clock Relto Page

PostPosted: Tue Aug 07, 2012 1:39 pm
by PeterC
No, it's really an issue of I can see the clock design in green, but no page and not active. So is there an ETA on this?

Re: Clock Relto Page

PostPosted: Tue Aug 07, 2012 7:20 pm
by Deledrius
Deledrius wrote:It's an easy fix and should be included in Gehn 10, as long as we remember to do it.

Re: Clock Relto Page

PostPosted: Wed Aug 08, 2012 2:53 am
by Acorn
Maybe the right follow-up question is "when is Gehn 10 going to come out?" We've had the teasers, the advance publicity - is there a date for the premiere? :roll: :lol:

Re: Clock Relto Page

PostPosted: Wed Aug 08, 2012 3:32 am
by Deledrius
Not sure. I know there was talk of it being a week or so ago, but there have been setbacks, so there's no set date. Sorry I can't be more specific than 'soon'.

Re: Clock Relto Page

PostPosted: Sat Aug 11, 2012 4:20 am
by Acorn
Confirmed - the relto page is there and working.