I knew I forgot something -.-
I updated the package. Same link and procedure as above.
Christopher
Moderator: Gehn Shard
Justintime9 wrote:Ok cool. Thanks for all your help guys. I had no idea this would be such a difficult thing. xD
Justintime9 wrote:Nevermind, it was the files. Deledrius just got back to me with the successfully converted files, and the age links now. (Of course the doors don't open, but that can probably be remedied eventually.)
Justintime9 wrote:Ok, sorry for not being around the past few days. After working so hard just to link in, I sort of needed a break. xD Anyway, this thread shows how my doors are animated: viewtopic.php?f=7&t=4568&hilit=Doors&start=10
If I'm not mistaken, D'Lanor gave me a script that was specifically meant to be applicable to multiplayer versions of URU. (Deep Island at the time.)
And I just remembered a couple of other problems with the age in Destiny.
1. The rotating crystal in the rec room doesn't work. It's clickable, and the avatar animation plays, but the crystal itself does not rotate.
2. The music box in the office turns on, but (probably due to EAX sound,) Sounds really distorted from excessive echo. (unrealistic for the small space it's in.)
Christopher wrote:1. (Correct me if I am wrong) But I think AGMaster and AGModifier are part of animations. So removing them would remove the animation. (But I am, not sure about this)
Users browsing this forum: No registered users and 0 guests