Then, a light! PyPRP was released! Immediately, we knew that we had to make our game as a mod for URU now. We wanted it that way originally, but knew no timeframe on the Blender plugins.
At this point, mid-late 2005, GoAC went down. My entire server underwent a transition. It was not running again until early-mid 2006, and by this time, all momentum was gone. We tried some rudimentary recruiting and some work was done (a trailer went out (which I'll find ASAP), screenshots were posted (see bottom), minor publicity), but, this incarnation didn't get far off the ground. In early 2007 GoAC and the admins lives (mine especially XD) were consumed by the fiasco that was the GoAC/AB merger, which this forum finally put an end to (thank the Maker!), so, very little work was done in that regard.
But now! All of that is behind us. The GoW lives! And with it, I finally have a competent workforce with which to complete the project that has been my dream and my vice for over two years. I'm burning the project to the ground. The story will probably need major rewrites. The Age list will be restarted. I'm keeping Guerr and La Tranquile, but starting over on them completely. Anyone who previously contributed an Age idea should resubmit it. Mystified Explorer will be co-manager again, for now, and I will find other roles to be filled. Anyone who wants to contribute is 100% welcome to. Post your Age ideas which you might consider contributing to the project here. I may have a few assignments for concept artists which I'll post here, open for anyone to complete them. If need be, I'll create separate department and/or private sections as time goes on, but for now, I just want to do some rudimentary and, especially, story work.
So there it is, the saga of SftSoK (also Soft Sock, the codename for the game




-Kato