The Official SftSoK Screenshot/Dev Shot thread

Originally begun at GoAC, Search for the Springs of Kehlbet is an ambitious fangame project currently seeking major HELP in these areas: Musicians and Sound Design, Concept Artists, Writers and/or Story Consultants, Modelers, Texture Artists, Designers, Voice Actors. Please post inside if you'd like to contribute!

The Official SftSoK Screenshot/Dev Shot thread

Postby Mystified Explorer » Wed Mar 12, 2008 3:16 am

Here is the official thread for all SftSoK screens! From time to time us devs will post pics to show how things are going. I'll get the ball rolling with these pics of one of the ages I'm developing for the game:

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If you want to help feel free to post. The more the merrier! We're still short on modelers, texturers, concept artists and coders.
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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Mystified Explorer » Fri Jun 20, 2008 2:45 am

Here's a relatively recent, but outdated, pic:

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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby andylegate » Fri Jun 20, 2008 4:23 am

Ah yes, I remember seeing the last pic. Very impressive!
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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Mystified Explorer » Mon Jun 30, 2008 3:12 pm

Hot off the press! Took this one last night. Bottom right still WIP.
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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Nadnerb » Mon Jun 30, 2008 4:32 pm

Awesome use of waveset! I love it. :D

Edit: I see there's a "cable car route" in Cerrodahn. Do you guys have a model for the car? Ideas on how it will work and how it will be controlled? At this point, operating the car is possible, and I might be interested in taking a crack at it.
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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Mystified Explorer » Mon Jun 30, 2008 6:24 pm

Be my guest! The cable car runs suspended from two tracks and is controlled by the pull of a lever - a little like the maglevs in Riven. We don't have a proper model yet, so it'd be great if you could do one :D What would be ideal is have the cable car travel in 3rd person gradually going further away from the camera, then have the camera switch to the car coming into the top terminal - a little like the Teledahn buckets. Is that possible?
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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Lontahv » Mon Jun 30, 2008 6:25 pm

Nad, I'm sure you're interested in the cable-car. :lol:

That was one of the first things I've mentioned here too. :shock:

It'd great with me if you take a try at it (I'm sure you'll do a super job).

Gee, I wish they'd make us more busy. :lol:

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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Mystified Explorer » Mon Jun 30, 2008 6:27 pm

Oh we will in coming months... our priority is getting the ages modelled at the moment, but I'll have some stuff for you guys to tackle real soon
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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Dakro » Mon Jul 28, 2008 12:40 pm

Beautiful!!!! :D
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Re: The Official SftSoK Screenshot/Dev Shot thread

Postby Dickens » Wed Jul 30, 2008 8:23 pm

Stunning
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