Well, by my reckoning the last time any of us did any real work on this was a year ago. We're all really busy with RL it seems, and interest in this project has dried up. I think it is safe to say it's dead. We (Kato and I) were working on a redesign and stuff, but I've been busy with my 3D Animation course and I think Kato is tied up with RL, so it doesn't seem to be getting off the ground. We have concepts for new ages to replace the old ones, but I'm not sure how much has been done. At this point, I think that the release of a complete SftSoK game within Uru is not viable anymore.
However, I'm not going to let the work we have done go to waste. I will try get Kehlbet Cove together and release it at some point, and I will continue working on one of the ages that was meant for this project, and release it when its done as a stand-alone age. However, we could still tie in the ages background story to that of SftSoK, so instead of a game, it's more like a group of related ages - like an episodic game I guess. At this point, I really want to work on some cool, high quality ages and get them out there. I have something in the works at the moment that shows promise