Update: The "First (real) Age" Tutorial is updated

Special tutorials, usually for the exporter plugin, but also general modeling tutorials.

Re: Update: The "First (real) Age" Tutorial is updated

Postby Zander » Sun Mar 02, 2008 5:55 pm

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Re: Update: The "First (real) Age" Tutorial is updated

Postby Zander » Mon Mar 03, 2008 9:52 am

Wait wait wait. I've just noticed something. The tutorial only talks about adding one material to the new mesh, the one with the grass texture, having deleted both the others. But whereas my material box says "1 Mat 1," the one in the screenshot says "2 Mat 2." Am I a material short that would make this work?

EDIT: this is what comes of thinking I can fix this myself. I tried pressing the "UseAlpha" button on the grass texture, because I thought, you know, the vertex painting is supposed to be an alpha thing, right? Didn't work, of course, and now my soil has sharp edges again, and nothing I can do will bring back the shading.

Would anyone consider letting me send them the age files so that they can see what I've mucked up and tell me?
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Re: Update: The "First (real) Age" Tutorial is updated

Postby Nadnerb » Mon Mar 03, 2008 12:11 pm

I'd consider it. Can't guarantee that I'll find the problem, but I'll look. ;)
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Re: Update: The "First (real) Age" Tutorial is updated

Postby Zander » Mon Mar 03, 2008 12:41 pm

This is where they are. If this doesn't work, and it looks as though it isn't going to, I can email them to you if you send me the @ddress...
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Re: Update: The "First (real) Age" Tutorial is updated

Postby Nadnerb » Mon Mar 03, 2008 1:08 pm

yeah, 403 forbidden.

PMing you.
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Destruct-testing the tutorial continued

Postby Zander » Wed Mar 05, 2008 9:56 am

Okay. Fourth attempt, using all I've learned, and I have a solid landform with rock, soil and even, gods save us, grass. Time to do this billboarding plants.

I create the plane, I duplicate and rotate it, and..."go to Texture view"?

Does it mean "Texture Paint Mode"? Or should I have assigned a material to these planes at some point? No, that comes later. The manual's no help.

Froddit, I'm lost again. Help?
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Re: Update: The "First (real) Age" Tutorial is updated

Postby Robert The Rebuilder » Wed Mar 05, 2008 2:17 pm

You're on the "Planting Some Grass" portion of the tutorial, right?

From the context and the associated screenshot, I think it should say "Switch to 'UV Face Select'". That's the only way to get that view of the plant with the red and green outline on the polygon. Plus, the previous step of the tutorial had you in 'Edit mode'.
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Re: Update: The "First (real) Age" Tutorial is updated

Postby Nadnerb » Wed Mar 05, 2008 2:28 pm

old irrelevant post Show Spoiler


Edit2: I think I found what you're talking about.. "To make things easier later on, we will now UV map the image first, before changing the model. Exit Edit mode, and go to texturing mode."

In this case, he means "UV Face Select", which is more often referred to as "UV Edit Mode"
UVEditMode.png
UVEditMode.png (5.32 KiB) Viewed 6997 times

I've changed the sentence on the wiki to be more clear.
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Re: Update: The "First (real) Age" Tutorial is updated

Postby Robert The Rebuilder » Wed Mar 05, 2008 7:00 pm

Sorry for the wild goose chase, Nadnerb - I corrected the Wiki after I made my post.
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Re: Update: The "First (real) Age" Tutorial is updated

Postby Zander » Wed Mar 05, 2008 8:00 pm

Okay, thank you. I'm really sorry to keep doing this--I console myself that it's helping to make the tutorial safer and easier for idiots like me. :)
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