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Re: PyPRP new version downloadable now

PostPosted: Tue Jan 15, 2008 8:41 pm
by Paradox
Nadnerb wrote:Indeed. I had been bugging the pugin devs for alpha vertex paint for some months now for the very same reason. (I do believe you meant alpha vertex paint, not alpha textures, which we have had for some time now ;) ) I don't know about "turning the tide" though.. I'm still waiting for animated, wavy, reflective water materials. :D


Keep waiting :P


About broken clickables, I have no idea, I'm encountering much the same type of problem in my shell. An object that has all of the properties set is just not being clackable in-game.