GoW Pyprp 1.0.0 release

News pertaining to the site and the forums, as well as guild discussions and events in the world of Uru.

GoW Pyprp 1.0.0 release

Postby Trylon » Sun Jan 13, 2008 4:18 pm

Hi, I'm glad to announce that after a short period of bug-tracing, we are now confident enough to release the
1.0.0 version of the GoW PyPRP.

Get it here: http://guildofwriters.com/pyprp/gow-pyprp-1.0.0.zip while it's hot :)
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.
User avatar
Trylon
 
Posts: 1446
Joined: Fri Sep 28, 2007 11:08 pm
Location: Gone from Uru

Re: GoW Pyprp 1.0.0 release

Postby andylegate » Sun Jan 13, 2008 4:54 pm

Uhmmmmmmmmmm..........

I think I'll wait until someone tries it out, and says "yep, works good now." before I download and try it myself....heheheh

Besides, I'm too busy having to retexture my entire Age, and rebuild my ladder's! :bigtonguestuckout:
"I'm still trying to find the plKey for Crud!"
Image
Blender Age Creation Tutorials
3DS Max Age Creation Tutorials
User avatar
andylegate
 
Posts: 2348
Joined: Mon Oct 01, 2007 7:47 am

Re: GoW Pyprp 1.0.0 release

Postby Kato » Sun Jan 13, 2008 4:57 pm

This version was actually bug tested with a preexisting Age, the end result (after many hours of literally massaging Blender, the plugin, and the Age) being a 100% working Age.

However, there are still quirks between this and the old Alcugs PyPRP, as you are experiencing Andy. But ladders work! :D And it is possible, eventually, to convert your Ages to a 100% working Age with the new plugin. We hope to get a tutorial on this done soon.

-Kato
Image
(explorer card designed and created by me)
User avatar
Kato
 
Posts: 315
Joined: Fri Sep 28, 2007 8:02 pm
Location: South USA

Re: GoW Pyprp 1.0.0 release

Postby Aloys » Sun Jan 13, 2008 5:23 pm

Good job guys! :)
User avatar
Aloys
 
Posts: 1887
Joined: Sun Oct 21, 2007 7:57 pm
Location: France (GMT +1)

Re: GoW Pyprp 1.0.0 release

Postby andylegate » Sun Jan 13, 2008 6:18 pm

Pssssssst...........

I know, I was making a joke. Being sarcastic...... making a funny..... :D

Yes, I've almost finished doing what I need to do to try and re-export my Age.
"I'm still trying to find the plKey for Crud!"
Image
Blender Age Creation Tutorials
3DS Max Age Creation Tutorials
User avatar
andylegate
 
Posts: 2348
Joined: Mon Oct 01, 2007 7:47 am


Return to Guild News

Who is online

Users browsing this forum: No registered users and 2 guests

cron