Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

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Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Kato » Wed Jan 23, 2008 12:48 am

GoW PyPRP 1.2.0

You can also find the latest release at http://guildofwriters.com/pyprp/latest.zip. You should use this for wiki links.

Changes:

  • Sound changes! 3D sounds and sound regions are available for use. By adding " | 3d" to your sound and setting the "maxfdist" and "minfdist" values in your AlcScript, you can make a sound 3D. Sound regions are similarly easy to implement, and information about both can be found on this GoW Wiki page.
  • Creating a new book sets your FNI and AlcScript settings by default.
  • Add layers now add Color*Alpha, rather than ignoring alpha.
We are also pleased to announce the GoW PyPRP SVN at http://svn.guildofwriters.com/pyprp. You can always find the absolute latest builds here.

Enjoy :)

-Kato
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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Almlys » Fri Jan 25, 2008 3:28 am

Kato wrote:We are also pleased to announce the GoW PyPRP SVN at http://svn.guildofwriters.com/pyprp. You can always find the absolute latest builds here.


It's nice, but
svn checkout http://svn.guildofwriters.com/pyprp/trunk
and
svn export http://svn.guildofwriters.com/pyprp/trunk
Do not work anymore.
neither does svn update on an already downloaded code.

I don't know if it is intentional, or just a misconfiguration failure.
If it is intentional, for me as a developer of the original branch, the only way to get updates now, is to wget'd all of them from your repository in a timely basis, and to compare the downloads to check any differences. It consumes more bandwidth that a simple svn update that only downloads the differences if there are any.

Well, I hope that it's just a configuration failure.
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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Trylon » Fri Jan 25, 2008 4:22 am

hmm, probably a bug or config failure.
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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Robert The Rebuilder » Fri Jan 25, 2008 9:58 am

I just tried svn update, and it's now asking for authentication. When I checked it out earlier, it didn't ask for authentication. Did something change?
Can we rebuild it? Yes, we can - here's how.

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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Paradox » Fri Jan 25, 2008 10:44 am

There was a bug where user could actually commit code without being authenticated, so we might have accidentally disabled update when fixing that problem.

What happens if the username/password is left blank?
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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Chacal » Fri Jan 25, 2008 10:48 am

Show Spoiler


Move along.
Chacal


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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Almlys » Fri Jan 25, 2008 1:16 pm

Paradox wrote:What happens if the username/password is left blank?


Code: Select all
$ LANG=en svn --username "" co http://svn.guildofwriters.com/pyprp/trunk
svn: warning: cannot set LC_CTYPE locale
svn: warning: environment variable LANG is en
svn: warning: please check that your locale name is correct
Authentication realm: <http://svn.guildofwriters.com:80> PyPRP SVN
Password for '':
Authentication realm: <http://svn.guildofwriters.com:80> PyPRP SVN
Username:
Password for '':
Authentication realm: <http://svn.guildofwriters.com:80> PyPRP SVN
Username: anonymous
Password for 'anonymous':
svn: REPORT request failed on '/pyprp/!svn/vcc/default'
svn: REPORT of '/pyprp/!svn/vcc/default': authorization failed (http://svn.guildofwriters.com)


Any idea on when we will be able to update our code again?

<rant>Come guys, It's just an stupid simple configuration file, with some stupid configuration values</rant>
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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Zrax » Fri Jan 25, 2008 1:56 pm

As you guys guessed, this was a configuration error on my part, where I had forgotten to allow REPORT for non-authenticated users. In any case, it should be fixed, and everything should work as expected now.
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Re: Significant Upgrade: GoW PyPRP 1.2.0; SVN Is Up

Postby Robert The Rebuilder » Fri Jan 25, 2008 2:16 pm

Indeed it is. Thanks, Zrax!
Can we rebuild it? Yes, we can - here's how.

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Re: GoW Pyprp 1.0.0 release

Postby Justintime9 » Mon Jan 28, 2008 2:53 pm

Excuse my ignorance, but how the heek do I put the pluggin in? do I put it in the blender target folder? in URU? what the heek do I do with it :P
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