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Re: Significant Release: GoW PyPRP 1.3.0

PostPosted: Sun Mar 09, 2008 11:42 am
by boblishman
so... does the release at the begining of this thread (1.3.0 and "latest.zip") now contain the "fix" by D´Lanor from HERE ... ?


and, could you tell me what "Realtime shadows have been implemented and are working." means in idiot-speak?

Re: Significant Release: GoW PyPRP 1.3.0

PostPosted: Sun Mar 09, 2008 3:01 pm
by Nadnerb
First question answered in linked thread.

Idiot speak: Your avatar casts shadows when near light sources now. ;)

Re: Significant Release: GoW PyPRP 1.3.0

PostPosted: Sun Mar 09, 2008 3:25 pm
by boblishman
ah... perhaps Kato could ammend the post to read "Realtime Avatar shadows have been implemented and are working."

... for a moment I thought "other" shadows were available (objects) :o

... thanks for clearing that up :)