That's very odd. I just tried a panic link region in both PotS and MOUL and they both worked great. But, differences in how physicals work between PotS and MOUL have been my latest bane, so I'll keep playing with it.
I just squashed what I think is a fairly nasty race condition in the Korman resource manager. It deals with SceneObjects not being created before someone else wants to access a modifier on that SceneObject. I've not experienced it until now with several months of playing around, so hopefully it won't impact anyone until 0.02 comes out. I'm thinking there aren't any cases where that happens in the plugin as released.
@Sirius: Having a C++ component is a bit of an annoyance in some ways. But, unlike PyPRP, we don't have to write our own serialization functions anymore
. We do have to add bindings for this stuff to Python though. If there's anything you need Python bindings for, let me know, and I'll work on them. Also, PyHSPlasma has some sneaky gotchas... It will probably help to get familiar with the C++ if you can.