Do we have access to any form of memory management in Plasma? Surely there must, if nothing else, be some error handling; a "failure" return code, for when you can't load a prp, in which case "we" could keep pages in memory until it runs out, causing failure upon load and *then* start paging out the farthest sub-districts, followed by a page-in retry.
As for the need or no-need for levels of detail, in relation to line of sight; now that we do have the option, I for one, would actually like it, if those high walls could be broken up a bit here and there - would take away some of the "bunker labyrinth" feeling and maybe make things a bit more accessible.
(here's one who's grateful of our two active shellers' making the most out their allotted plots, providing much needed landmarks...
)