Chrashing Ahra Paths

A community Age for Uru.

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Chrashing Ahra Paths

Postby mar » Thu Jun 05, 2008 1:37 am

Install: Blender 2.46 and PRP 2.4.0
I have change the sum file with Urufun and deleted the sav file from Paths.
There is one water animationlayer in the shell made with the IPO

Shell exporting in Blender no problem.
Starting Uru also good and linking in to Ahra Path no problem.
Loading up the file from Ahra Path no problem till........ I see at my monitor the first picture of Ahra Path and I heart the sound of linking in the age and than it is chrashing-----> black screen.

I must tell that I have deleted in Blender one animationlayer because I had first a error with exporting that It was overloaded ( I didn't remember the right words) I deleted one animated layer and than exporting was going fine.

Can someone help?
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Re: Chrashing Ahra Paths

Postby boblishman » Thu Jun 05, 2008 2:33 am

plugin 1.4 enabled shadows for ALL objects that have the Shadbuf button depressed ... this usually criples your GPU

... now, I'm not sure what's happening with Pahts as far as this is concerned ... but I'm guessing that if all those shells, streets, paths, lights etc have Shadbuf enabled ... Uru will crash...

Aloys?

(I still have an "old" version of Pahts, and I haven't tried converting my "old" shell yet ... but maybe Aloys could throw some light on this "potential" problem ... )
when it comes to Age creation ... "DOH" seems to be my middle name...
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